Shock-Troops get a -5% damage buff, which is ~5% health buff, so comparable to guards. So if you get the health buff for your guards, they will survive 1 hit more each, which means, the grenadier damage is effectively reduced by 20 percent! This means, you can stay approxmitely 25% longer in combat. So if you get the health buff for your conscripts, they will survive 1 hit more each, which means, the grenadier damage is effectively reduced by 20 percent! This means, you can stay approxmitely 25% longer in combat.ĭamage of the kar98 is 20 per penetrating hit, penetration/armor=1/1.5=0.66=66% So if you get the health buff for your grenadiers, they will survive 1 hit more each, which means, the conscript damage is effectively reduced by 16 percent! This means, you can stay approximately 20% longer in combat.ĭamage of the kar98 is 20 per hit, penetration=armor=1 The damage of the mosin nagant is 16 per pentrating Hit (only 66% of the shots actually penetrate, because the armor of grenadiers and Pgrens is 1.5, the penetration of the mosin only 1, so calculated with penetration/armor we have 1/1.5=0.66) Health buff by 3% for Grenadiers and Conscripts, 5% for Guards Winning these first few engagements will be a big advantage! Therefore, i will talk about the bulletins, you might want to use. Most of your first engagements will be a fight between Grenadiers and Conscripts. this, and the rare use of the german sniper make this bulletin not the best choice. in cases of higher penetration, this bulletin is utterly useless. 10% more armor means, that in the cases of penetration=1 the chance of healthdamage will be lowered from 50% to 45.5%. With flamethrowers, this bulletin might be more helpfull though! So even with this bulletin, their damage is quite low. Your Combat Engineers are 4 men, who do 7 damage per shot, that means, they do 30% of the damage a conscript squad will do. +5% damage for unupgraded Combat-Engineers.that is, why i think, that strengthening the unit is far superiour! ![]() killing more enemies will result in more mapcontrol and less manpower for him. ![]() you can either get vet by killing more units, because your units is strengthened by a bulletin, or you can get faster vet with a bulletin itself. and if you have a batesquad, you want it surpressed, because it takes less damage! WIP you run frontal into a hmg? you will get surpessed. It makes a faust 1 munitions cheaper, which is not that much! And you dont upgrade the flamerhalftrack that often in a game, that this bulletin might help you a lot. the one second won't save you in most cases. ![]() either you have the time to set a mine or not. dou you want your units to be 4 seconds earlier on the battlefield or 30 minutes stronger? i think the answer is obvious!
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